![]() ![]() Ok a good thing you told me I'm sure the dumbass playing this would never try it even if we made it clear at the beginning of the case this is now a mechanic Press buttons to do stuff try it it's epic ![]() ![]() Maybe there is something about it that we missed I'm aware there are some things like the badge that you can inspect but there's just so few of them.ĪA's linear progression also makes it impossible to do it later most of the time so it's usually the same awful 10-replies dialogue of: It would be cool if you could inspect more items than those that are guaranteed to contain useful information, the same way you can inspect useless shit in the world and trigger dialogue. I believe these mechanics could have been enjoyable if you were not told every single time when you're supposed to. I could rant all day about why I don't like these features but I know not enough people will care for it in this cut so I'll keep it short. The overall design of Ema being a science person was probably made to be tied to the new gimmick mechanic where you directly interact with the evidence by using multiple technologies that came with the device. Having an insider assistant was something that I can say worked out pretty well because it was nice for once to lay down and have someone else do the talking for you. This is probably why I can say that I tolerate Ema in rtfa. This is something I wish AA did more because even though it's been a while since I've played the first trilogy, Maya does not hold up this much to important character dialogue. Something that I actually really like about Ema in rfta is that she does have some meaningful conversations with pretty much all NPCs. I could talk about what happened but that would mean to talk about a lot of things Ema didn't actually do. She introduces the player with a new mechanic that I will talk about later.Įma was involved in some older incident but what happened there does not contribute to her development and is mostly using her as a plot device to get the case to progress and tie some events together. I'm not very keen on the concept of having faces that look the same either, but whatever.Įma acts as the case giver and then hangs out with Phoenix until the end of the case, making cheesy commentaries in the same fashion Maya does as you interact with and inspect world objects. Not only that, but it's also harmful for the character the traits have been stripped from as they slowly lose unicity. Sound familiar? But wait she's not the victim of the case, but the defendant! Not the same!!!Įven though I can understand why they did this (which makes me think they never intended to bring Ema back), I see it kind of harmful for a character to inherit this many traits from another, even if intentional. Personality wise, she's not too different from Maya, except she's less aggressive and more willing to help during investigations. Even the outfits, which have swapped colors. ![]() If you'll check the image I hyperlinked to above, you'll notice that both Maya and Ema have many common visual traits, to the point where it's obvious it's intentional. Ema in the first trilogy - RTFAįor the most part, Ema is a carbon copy of Maya, but altered sightly to appear and act as her own character. I will also take into consideration her Investigation appearances though I don't think there's much to talk about those. More specifically, after the trilogy has ended.įor that reason, Ema only appears in rfta and is never mentioned or hinted at again until the second trilogy, where she has a wider appearance and more relevance while also being officially integrated into the main cast.įor this cut, I will review both trilogy appearances and I will try my best to write as much about each of them. As many know (and probably some even noticed by the change in graphical quality if playing the ds version), rfta was added at a later date. Ema in Ace Attorney as a seriesĮma was introduced in Ace Attorney in Rise From the Ashes which I'll refer to as rfta from now on for my sake. I'm expecting a revive so not sure how much effort I should pour into this. ![]()
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